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Typo in EVE Online patch results in Windows installation corruption
Last post 12-07-2007 3:40 PM by asuffield. 31 replies.
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12-06-2007 1:04 AM
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Dark Shikari


- Joined on 04-25-2007
- Posts 95
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Typo in EVE Online patch results in Windows installation corruption
Linkage WTF 1: Naming a game data file "boot.ini" WTF 2: Accidentally adding a backslash, resulting in the patch deleting "\boot.ini", aka "C:\boot.ini". WTF 3: This getting through QA and ending up in a patch run by up to two hundred thousand people. WTF 4: The fact that Windows allows applications to overwrite boot.ini.
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ledneh


- Joined on 12-06-2007
- Posts 1
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Re: Typo in EVE Online patch results in Windows installation corruption
Criminey, I came to submit this to WTF and right after I click Submit I see this in the sidebar. By Shikari of eve-o fame, no less :( That out of the way, I'm filled with hate for CCP's development and QA teams, but I kind of feel bad for CCP as a whole. This patch was going to be huge, kind of a crowning glory, and now it's completely ruined for thousands of people by this issue--some of whom will inevitably give money to Geek Squad or something to get their computer fixed.
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XIU


- Joined on 01-08-2007
- Posts 131
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Re: Typo in EVE Online patch results in Windows installation corruption
For once something that did got better in Vista ;)
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henke37


- Joined on 05-22-2007
- Sweden
- Posts 106
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Re: Typo in EVE Online patch results in Windows installation corruption
I am not too sure Vista will prevent this either.
I mean, the installer does need the Admin privilege token if it plans on writing to %programfiles%...
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XIU


- Joined on 01-08-2007
- Posts 131
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Re: Typo in EVE Online patch results in Windows installation corruption
henke37:I am not too sure Vista will prevent this either. I mean, the installer does need the Admin privilege token if it plans on writing to %programfiles%...
But they got rid of the boot.ini, it's now managed with bcdedit, it's stored in the c:\boot\ folder.
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m0ffx


- Joined on 08-15-2006
- Posts 561
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Re: Typo in EVE Online patch results in Windows installation corruption
Awful. Truly, truly awful. If CCP are being this sloppy with their game's code, are they making similarly stupid mistakes with the code that handles the billing? Also, this makes me think that an operating system should be designed such that most software can be installed by an account with less than the administrator/root account. In fact I'm sure one could implement this in Linux if one desired. At the moment Linux would be just as vulnerable to this kind of screwup by a third-party developer as Windows has shown itself to be. And it's just another reason to always use absolute paths.
TRWTF is Community Server
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SpComb


- Joined on 05-04-2006
- Posts 85
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Re: Typo in EVE Online patch results in Windows installation corruption
m0ffx:Also, this makes me think that an operating system should be designed such that most software can be installed by an account with less than the administrator/root account. In fact I'm sure one could implement this in Linux if one desired. At the moment Linux would be just as vulnerable to this kind of screwup by a third-party developer as Windows has shown itself to be.
I'm not familiar with any mainstream package management systems that let you do this, but for userland software that you have to install by hand anyways (unrealircd, ventrilo server, soldat dedicated server, etc), I'm very careful not to let them run any code under anything except the user account created specifically for them. For software that wants you to run `make install` as root (to write to /etc/, /usr/lib/, et all), you can usually work around that by ./configure'ing it differently and modifying your ld settings (LD_LIBRARY_PATH). It's absolutely true that this isn't something that your stereotypical ubuntu user would do, though.
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Thief^


- Joined on 12-06-2006
- Posts 201
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Re: Typo in EVE Online patch results in Windows installation corruption
It's a horrible mistake, but it didn't affect 200,000 people, only the people who downloaded and installed it between 10pm (or whenever the game came back up) and about 8am (possibly a few hours earlier). It was due to come back up at 2am, so most people would have waited until after it was fixed. It also only applied to the classic->premium upgrade patch. The premium full installer and the old build->trinity classic patch were both fine.
If you have Windows XP SP2 installed, then it can survive boot.ini being missing (also applies to XP x64, I know that first-hand). I think probably only a dozen or so people actually had their pc rendered unbootable by this and couldn't fix it themself. Still, that's a dozen too many.
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Dark Shikari


- Joined on 04-25-2007
- Posts 95
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Re: Typo in EVE Online patch results in Windows installation corruption
Thief^:It's a horrible mistake, but it didn't affect 200,000 people, only the people who downloaded and installed it between 10pm (or whenever the game came back up) and about 8am (possibly a few hours earlier). It was due to come back up at 2am, so most people would have waited until after it was fixed. It also only applied to the classic->premium upgrade patch. The premium full installer and the old build->trinity classic patch were both fine.
That's why I said "up to". I'd guess the actual numbers are around a few tens of thousands.
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CapitalT


- Joined on 01-31-2007
- Posts 127
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Re: Typo in EVE Online patch results in Windows installation corruption
m0ffx:Awful. Truly, truly awful. If CCP are being this sloppy with their game's code, are they making similarly stupid mistakes with the code that handles the billing? Also, this makes me think that an operating system should be designed such that most software can be installed by an account with less than the administrator/root account. In fact I'm sure one could implement this in Linux if one desired. At the moment Linux would be just as vulnerable to this kind of screwup by a third-party developer as Windows has shown itself to be. And it's just another reason to always use absolute paths.
On Linux you can install programs as user, but you must have write permission for the installation dirs (ie. you can install it in your $HOME). I have KDE4 (svn) installed in my $HOME, and the only thing that require root is Korundum (ruby bindings) because it needs to install files in /usr/local/lib/ specifically. Even though it's possible I don't know of any package manager that's able to do it (not that I looked for this feature anyway).
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krupa


- Joined on 11-29-2007
- Posts 2
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Re: Typo in EVE Online patch results in Windows installation corruption
Dark Shikari:WTF 3: This getting through QA and ending up in a patch run by up to two hundred thousand people. WTF 4: The fact that Windows allows applications to overwrite boot.ini.
WTF 3: Either the patch didn't go through QA or there are some QA people polishing their resumes right now. WTF 4: Linux doesn't stop you from rm -rf * in / when you're root. Why should Windows be different? Also, what if a legitimate Windows patch needs to update the file?
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hvidgaard


- Joined on 12-06-2007
- Posts 1
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Re: Typo in EVE Online patch results in Windows installation corruption
krupa:WTF 4: Linux doesn't stop you from rm -rf * in / when you're root. Why should Windows be different? Also, what if a legitimate Windows patch needs to update the file?
You can argue that you should not be allowed to do so, unless you explicit allow the process to do so, that would prevent most accidental modification of the important files.
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krupa


- Joined on 11-29-2007
- Posts 2
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Re: Typo in EVE Online patch results in Windows installation corruption
Sure, and User Account Control essentially does that on Vista (yeah, yeah, UAC sucks, Vista sucks, etc.). All I was trying to say is that it's not really a WTF in my opinion. There are legitimate reasons (maybe) to write to boot.ini and it's not just Windows that lets you kill your computer by corrupting/overwriting critical files.
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SuperousOxide


- Joined on 01-30-2007
- Posts 183
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Re: Typo in EVE Online patch results in Windows installation corruption
Thanks for the heads-up. I hadn't rebooted yet, so didn't realize what they'd done to me.
Good thing I was able to add a new boot.ini before I rebooted, people who built this system never gave me a windows cd to fix a broken boot with.
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Heron


- Joined on 06-20-2007
- Provo, Utah
- Posts 125
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Re: Typo in EVE Online patch results in Windows installation corruption
Something tells me they didn't test this patch very well.
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vt_mruhlin


- Joined on 03-01-2007
- Austin, TX
- Posts 435
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Re: Typo in EVE Online patch results in Windows installation corruption
I always complain about installers that try to force me to reboot before I can do anything else, but one of those may have come in handy here. I can easily see the cause of this being a tester who leaves his machine running 24/7.
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Anders Chydenius


- Joined on 12-06-2007
- Posts 1
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Re: Typo in EVE Online patch results in Windows installation corruption
I got hit by this on 2 different computers. I'm glad I caught it before I rebooted my laptop, as I don't think I could have gotten it back. On the one hand, my angry side wants someone to be fired, then shot, then dipped in acid for this, but my rational side realizes that the programmer who made this mistake is the least likely to ever make another mistake of this kind on the team.
For all its flaws, at least EVEMon never nuked anyone's machine :)
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seaturnip


- Joined on 03-04-2007
- Posts 103
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Re: Typo in EVE Online patch results in Windows installation corruption
Anders Chydenius:On the one hand, my angry side wants someone to be fired, then shot, then dipped in acid for this, but my rational side realizes that the programmer who made this mistake is the least likely to ever make another mistake of this kind on the team.
Everybody makes typos, that's the least of the WTFs here. The person who most deserves to be dunked into a pool of piranha-vipers over this is the QA guy who failed to reboot the machine after the installation, and/or the QA lead who neglected to add a reboot to the testing procedure.
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shadowman


- Joined on 07-27-2006
- Maryland, USA
- Posts 433
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Re: Typo in EVE Online patch results in Windows installation corruption
seaturnip: Anders Chydenius:On the one hand, my angry side wants someone to be fired, then shot, then dipped in acid for this, but my rational side realizes that the programmer who made this mistake is the least likely to ever make another mistake of this kind on the team.
Everybody makes typos, that's the least of the WTFs here. The person who most deserves to be dunked into a pool of piranha-vipers over this is the QA guy who failed to reboot the machine after the installation, and/or the QA lead who neglected to add a reboot to the testing procedure.
I don't work on desktop apps -- is that normally a step one would take in a patch testing process?
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Carnildo


- Joined on 03-30-2005
- Posts 645
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Re: Typo in EVE Online patch results in Windows installation corruption
shadowman: seaturnip: Anders Chydenius:On the one hand, my angry side wants someone to be fired, then shot, then dipped in acid for this, but my rational side realizes that the programmer who made this mistake is the least likely to ever make another mistake of this kind on the team.
Everybody makes typos, that's the least of the WTFs here. The person who most deserves to be dunked into a pool of piranha-vipers over this is the QA guy who failed to reboot the machine after the installation, and/or the QA lead who neglected to add a reboot to the testing procedure.
I don't work on desktop apps -- is that normally a step one would take in a patch testing process?
I wouldn't know. The procedure here when testing installers is to run a filesystem diff after installing the software, and compare the results against a list of what files *should* have changed.
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seaturnip


- Joined on 03-04-2007
- Posts 103
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Re: Typo in EVE Online patch results in Windows installation corruption
Carnildo: shadowman: seaturnip:Everybody makes typos, that's the least of the WTFs here. The person who most deserves to be dunked into a pool of piranha-vipers over this is the QA guy who failed to reboot the machine after the installation, and/or the QA lead who neglected to add a reboot to the testing procedure.
I don't work on desktop apps -- is that normally a step one would take in a patch testing process?
I wouldn't know. The procedure here when testing installers is to run a filesystem diff after installing the software, and compare the results against a list of what files *should* have changed.
I've worked on desktop applications, but installers are outsourced to a specialized team, so I'm not sure of our company's exact process with it. Though, yeah, a filesystem diff would seem to catch pretty much any problem that could interfere with a reboot, and then some. Still, it seems like such a obvious step to attempt a reboot after an install or uninstall that it boggles my mind that it wouldn't be done as a matter of course for non-urgent patches. Just in case the application, say, has some dependency on a DLL loaded by the installer or something and fails to start after a reboot.
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asuffield


- Joined on 05-31-2006
- Posts 2,137
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Re: Typo in EVE Online patch results in Windows installation corruption
m0ffx:Awful. Truly, truly awful. If CCP are being this sloppy with their game's code, are they making similarly stupid mistakes with the code that handles the billing?
As a general rule, all software related to games is appallingly badly written. It's to do with their attitude towards scheduling and deadlines, and the fact that nowadays it's a "release once, release one or two patches, and then abandon all maintenance forever" system.
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Lysis


- Joined on 09-13-2007
- Posts 236
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Re: Typo in EVE Online patch results in Windows installation corruption
Dark Shikari:Linkage WTF 1: Naming a game data file "boot.ini" WTF 2: Accidentally adding a backslash, resulting in the patch deleting "\boot.ini", aka "C:\boot.ini". WTF 3: This getting through QA and ending up in a patch run by up to two hundred thousand people. WTF 4: The fact that Windows allows applications to overwrite boot.ini.
Owned.
http://www.thebestpageintheuniverse.com
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Brother Laz


- Joined on 02-19-2007
- Ghent, .be
- Posts 46
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Re: Typo in EVE Online patch results in Windows installation corruption
asuffield: m0ffx:Awful. Truly, truly awful. If CCP are being this sloppy with their game's code, are they making similarly stupid mistakes with the code that handles the billing?
As a general rule, all software related to games is appallingly badly written. It's to do with their attitude towards scheduling and deadlines, and the fact that nowadays it's a "release once, release one or two patches, and then abandon all maintenance forever" system.
This is why Blizzard is held in such high regard. They release once, release a hundred patches and never stop fixing bugs and more bugs! Whether this is a good or bad thing is still up in the air. After the recent horrible launch of Flagship's Hellgate:London (think several quest bugs that rendered you unable to proceed if you crashed at the wrong moment, combined with a guaranteed crash due to memory leak after X time... and for good measure throw in a few bugs that eat your equipped weapons and one funny bug that randomly teleports you out of a safe town into the middle of a battlezone when you're AFK) after a 3 month alpha and beta, I'm convinced that game developers don't have bad QA... they just don't bother actually fixing the bugs.
"With Open Source and this Desktop Search the Operating System becomes irrelevant"
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seaturnip


- Joined on 03-04-2007
- Posts 103
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Re: Typo in EVE Online patch results in Windows installation corruption
Brother Laz:This is why Blizzard is held in such high regard. They release once, release a hundred patches and never stop fixing bugs and more bugs! Whether this is a good or bad thing is still up in the air.
No, they're held in high regard because their multiplayer games are addictive and have some soul. As for their when-it's-done development process, it's fine for their main market but note how they've failed in the console market. Starcraft Ghost took so long to develop it missed a console generation, needed to be completely rewritten, therefore missed the next console generation, and finally was canned. Goes to show that the game industry's dominant attitude towards scheduling has some sense to it.
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